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Instructors: Philip Tan, Richard Eberhardt Selected audio lectures from Game Design, Fall 2013, covering designing, prototyping, testing, and revising, board, card, and other types of non-digital games. *Note: Not every class session has audio recordings available. View the complete course at: http://ocw.mit.edu/CMS-608S14 License: Creative Commons BY-NC-SA More information at http://ocw.mit.edu/terms More courses at http://ocw.mit.edu
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List of MP3s:
https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses01_1.mp3: Session 1 Part 1: Introduction, Overview, and Syllabus https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses01_2.mp3: Session 1 Part 2: Game Mechanics https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses02_1.mp3: Session 2 Part 1: Meaningful Decisions in Gameplay https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses02_2.mp3: Session 2 Part 2: Brainstorming https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses03_1.mp3: Session 3 Part 1: Prototyping https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses03_2.mp3: Session 3 Part 2: Altering Rules & Playtesting https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses04.mp3: Session 4: Mechanics, Dynamics, Aesthetics - The MDA Framework https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses05.mp3: Session 5: Imperfect Information and Dice https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses06.mp3: Session 6: Constraints and Usability https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses07.mp3: Session 7: Aesthetics and Player Experience https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses09.mp3: Session 9: Randomness and Player Choice https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses10.mp3: Session 10: History of American Board Games https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses11.mp3: Session 11: Defining Game, Play, and Sport https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses13.mp3: Session 13: Cybernetics and Multiplayer https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses14.mp3: Session 14: Adding and Cutting Mechanics https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses15.mp3: Session 15: Assignment 3 https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses16.mp3: Session 16: The Simulation Gap & Assignment 3 Pitches https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses17.mp3: Session 17: Guest Lectures by Professional Designers https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses19.mp3: Session 19: Space Control https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses20.mp3: Session 20: Cooperative Games https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses21.mp3: Session 21: Social Play https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses22.mp3: Session 22: Changing Rules I https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses23.mp3: Session 23: Changing Rules II https://archive.org/download/MITCMS.608JS14/MITCMS_608S14_ses24.mp3: Session 24: Indie Games and Aesthetics with Jesper Juul
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