The Machinery Podcast archive
Video game engine podcast
from archive.org
from archive.org
Podcast from https://ourmachinery.com/
Here are some of their tech blogs
https://ruby0x1.github.io/machinery_blog_archive/
- 38 S4 EP4 Entity Component Systems (39.4Mb)
- 37 S4 EP3 Foundation Pt 3 (39.7Mb)
- 36b S4 EP 2 Foundation Pt 2 (unknown file size)
- 36 S4 EP1 Foundation Part 1 (44.9Mb)
- 35 S3 EP9 (55.2Mb)
- 34 S3 EP8 Early Adopters Program and Updated Roadmap (30.8Mb)
- 33 S3 EP7 The Roadmap (58.6Mb)
- 32 S3 EP6 Asset Import Pipelines (51.6Mb)
- 31 S3 EP5 Opinions from Erich Schaefer, Game Designer (37.6Mb)
- 30 S3 EP4 Data-oriented Design (57.5Mb)
- 29 S3 EP3 Advanced IMGUI Functionality (73.2Mb)
- 28 S3 EP2 Fiber Based Job Systems (74.7Mb)
- 27 S3 EP1 Getting Game Guidance with Min Max (43.9Mb)
- 26 S2 EP7 Closed Beta Features (44.4Mb)
- 25 S2 EP6 Closed Beta Ready! (9.1Mb)
- 24 S2 EP3 Documentation! (15.1Mb)
- 23 S2 EP2 Why did you do a Style Guide? (23.2Mb)
- 22 S2 EP1 The Machinery Announcement (37.6Mb)
- 21 S2 EP12 Bill Roper pt 3 (14.3Mb)
- 20 S2 EP11 Code Reviews (5.8Mb)
- 19 S2 EP10 Testing (8.1Mb)
- 18 S2 EP5 The 10X Programmer (19.6Mb)
- 17 S2 EP4 Bad Decisions (12.7Mb)
- 16 S2 E9 Hello Bill Roper pt 2 (6Mb)
- 15 S2 E8 Hello Bill Roper! (9.3Mb)
- 14 EPS4 Work Life Balance (19.6Mb)
- 13 EPS3 OM Engines for Indies and AA Games (12.7Mb)
- 12 EPS2 OM Working with Game Engines vs Working on Game Engines (9.6Mb)
- 11 EPS1 OM Ole Ciliox Guest Host Intro (11.5Mb)
- 10 Who are we? (12.1Mb)
- 09 Why talk about marketing? (14.3Mb)
- 08 New Programming Language? (12.4Mb)
- 07 Moving to the next feature (11.5Mb)
- 06 Mental Blocking in Programming (11.7Mb)
- 05 Inspiration from other Engines? (14.6Mb)
- 04 Hows the Alpha (16.3Mb)
- 03 Cross-Platfrom Graphics (10.7Mb)
- 02 When are we hiring? (24.6Mb)
- 01 The Machinery Intro (23.9Mb)
MP3 files hosted by archive.org.